/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						       dialog_magic_university.h

	$Header: /game/dialog_magic_university.h $

	$NoKeywords: $

 ************************************************************************/

#ifndef DIALOG_MAGIC_UNIVERSITY_H_INCLUDED
#define DIALOG_MAGIC_UNIVERSITY_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <string>
#include <vector>

class  t_hero;
struct t_skill;
class  t_window;


void display_skill( t_skill const& skill, t_window *parent_window, 
				    std::vector<t_hero*> const& heroes, std::string const& text);

#endif // DIALOG_MAGIC_UNIVERSITY_H_INCLUDED



